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Mercs - level 1

Mercs screen

Mercs are your main forces in the game, they come in 5 *(star) levels, and have their own equipment, seperate from the player character, they are very similar to the player, in that they have astrals, talisman, upgrade levels and equipement that are common to the player character. 

Additional Note: There will be an odd occasion where long skill descriptions miss out minor details. Eg: Phantos's skill misses out that it can attack 1 line of enemies. 

How to ObtainEdit

The 1* (one star) mercs are available from the start of the game, with further levels dependant on the upgrade level of 1*, therefore 2* are not available until 1* are upgraded to level 40, and 3* are not available until 2* are upgraded to level 50 and so forth.

Special event mercs can be upgraded to the next star rank using Starburst Ore according to rank. Example: Monkey King, a 2* merc requires a Starburst Ore 3* to become a 3* merc. The majority of event mercs start out as 3*

Additionally the player level must not be 5 levels below a merc, therefore a level 54 player can have maximum a level 59 merc. You are also able to transfer quality of a Merc to another of same Rank and Class type. This makes collecting mercenaries easier than waiting on one merc to fully upgrade, especially useful for Aid formation.

Available MercsEdit

1* Mercs Edit

NAME TYPE Requirements Uncommon Rare Epic Legendary
Sweetbriar Melee Deals 150% PDMG to 1 line +10% PATK +100 CRIT -
Leporie Melee First Recharge Deals 170% PDMG to 2 random enemeies +10% ATK +100 CRIT -
Abraxas Magic Deals 150% MDMG to front row & reduces DEF +10MATK +100 PIERCE -
Mir Defence Deals 130% PDMG to target in front row, increases block for 2 turns +30% Max HP When HP drops below 30%, all allies restore 26% of HP. Triggers once per battle -
Mina Support Restores HP equal to 105% MATK to ally unit with lowest HP +10% MATK +10% Healing effects for all allies -

2* Mercs Edit

Name Type Requirements Uncommon Rare Epic Legendary
10% PATK 10% MATK 10% Speed 30% Max HP
Sapulha Melee Sweetbriar Deals 150% PDMG to 3 random enemies +10% PATK +120 Crit +120 Crit DMG
Toko'Moko Melee VIP4 Pack Deals 320% PDMG to target in front row, caster can not on next turn +10% PATK +100 Pierce +150 Crit
Whiteclaw Magic Abraxas level 40 Deals 35% MDMG to all enemies and causes AP +10% MATK +100 Pierce +10% Speed
Granda Magic Beginners 7 Day Login Deals 150% MDMG to first row of enemies (vertical), causes burn for 3 turns +10% MATK +100 Crit -50 Block to all enemies
Gunaak Defence Mir level 40 Deals 130% PDMG to target in front row, adds a DMG reduction shield +30% Max HP When HP drops below 30%, all allies restore 26% of HP. Triggers once per battle +100 Block
Hexagear Defence Mir level 40 Deals 130% MDMG to a random target and cause stun for 1 turn +10% Speed +20% Max HP +10% MDEF
Monkey King (Max 4*) Defence VIP7 Pack Deals 130% DMG to first row of enemies, +20% Block, retaliate (85% DMG) after block +12% PATK +160 Block Reduce PDMG of enemies by 24%
Harpina Support Mina level 40 Restores HP equal to 90% MATK to ally unit with lowest HP and reduces DMG taken on next turn by 90%. No mana increase for 2 turns +10% MATK +10% Healing effects for all allies +10% DEF

3* Mercs Edit

Name Type Requirements Uncommon Rare Epic Legendary
Remi Melee Sapulha level 50 Deals 160% PDMG to 3 random enemies and causes AP +10% PATK +150 Crit +100 Pierce
Pisces Melee Sapulha level 50 Deals 210% PDMG to a target in the rear row +10% PATK +50% PATK after Crit +100 Pierce
Lunaria Melee Beginners 7 Day Login Deals 160% PDMG to 1 line +10% PATK +100 Crit +15% DMG for each attack sustained, capped at 45%
Galactica (Max 5*) Melee Event reward Deals 205% PDMG to a target in front row, penetrates armour and reduces Block by 350 +12% PATK When HP drops below 30%, dodge increases by 480 for 2 turns. Triggers once per battle +13% Speed
Phantos (Max 5*) Melee Event reward Deals 165% PDMG to 1 line with 30% & chance to confuse them for 2 turns +13% PATK +200 Crit 35% chance for full mana after mana surge
Kee Magic Whiteclaw at level 50 Deals 75% MDMG to all enemies and reduces Pierce for 3 turns +10% MATK All allies' next attack deals 30% extra after block +10% Speed
Sacajawea (Max 5*) Magic Event reward Deals 150% MDMG to 3 random enemies and reduces their DEF by 17% +13% MATK +13% Speed Protects you from lethal attack in the first 4 turns. Triggers once per battle
Queen of Justice (Max 5*) Magic Event Reward Deals 170% MDMG to 3 random enemies with 40% chance to stun +13% MATK Deals additional 60% DMG to stunned enemies +13% Speed
Lady Hell Defence Gunaak Level 50 Deals 130% PDMG to target in front row, increase DEF by 25% for 2 turns +30% Max HP When HP drops below 30%, all allies restore 26% of HP. Triggers once per battle +150 Block
Timberwolf Defence Hexagear level 50 Deals 130% MDMG to 1 line, causes stun for 1 turn. No mana when for 2 turns +10 Speed +20% Max HP +10% PDEF
Devilish Duke (Max 5*) Defence Event Reward Deals 195% PDMG to 3 random enemies Takes 40% less damage for the first 2 turns When an ally takes damage, its next attack deals 17% more DMG (stacks up to 5 times) DMG bonus resets after this unit attacks. When this unit attacks, 30% chance to retain DMG bonus stacks
Monkey King (Max 4*) Defence Monkey King lvl 50 & Starburst Ore 3*
Lunette Support Harpina level 50 Restores HP equal to 115% MATK to ally unit with lowest HP +10% MATK +10% Healing effects for all allies After Crit, -36% DG received for allies during next attack
Santa (Max 4*) Support Event Reward Restores HP equal to 115% MATK to all allies in the back row & increase ATK by 12% for 2 turns +12% MATK +12% Speed Restores 5% HP per turn to ally with lowest HP

4* Mercs Edit

Name Type Requirements Uncommon Rare Epic Legendary
Aqua Flux Melee Remi level 60
Lord Mahk Melee Pisces level 60
Galactica (Max 5*) Melee
Phantos (Max 5*) Melee 20 Phantos Shards
Silverback Magic Kee level 60
Pyrol Magic Kee level 60
Sacajawea (Max 5*) Magic
Queen of Justice (Max 5*) Magic
Windseeker Defence Lady Hel level 60
Selene Defence Timberwolf level 60
Devilish Duke (Max 5*) Defence
Borboleta Support Lunette level 60

5* Mercs Edit

(Currently Starburst Ore 5* is not available in shop)

Name Type Requirements Uncommon Rare Epic Legendary
Ororo Melee Aqua Flux level 70 Deals 165% PDMG to 3 random enemies and increases Crit. Sets Mana to 25 +12% PATK +12% Speed +35% Crit for one turn following Crit
Triton Melee Lord Mahk level 70 Deals 250% damage to the enemy unit with lowest HP plus 800 additional damage. Sets remaining Mana to 25 +12% PATK +50% ATK after Crit +200 Pierce
Galactica Melee
Phantos Melee
Romulus Magic Silverback level 70
Prince Hel Magic Pyrol level 70
Sacajawea Magic
Queen of Justice Magic
Mange Defence Windseeker level 70
Fireheart Defence Selene level 70
Devilish Duke Defence
Evergreen Support Borboleta level 70
Lexar Support Borboleta level 70

6* Mercs Edit

Name Type Requirements Uncommon Rare Epic Legendary
Falcor Melee Ororo Level 80 Three random attacks causing 130% PDMG each time. Increases mana by 10 and increases Crit +12% PATK +12% Speed +35% Crit DMG for one turn following Crit
Mallaurge Melee Triton Level 80 Deals 250% Damage to single enemy in rear row plus 1,000 additional damage; +25 to remaining mana +12% PATK +50% ATK after Crit When HP would drop to 0, 1 HP is preserved. Can only be used once per battle.
Elder Nol Magic Romulus Level 80 Deals 80% MDMG to all enemies and reduces enemy defence, plus an additional 800 Damage; sets remaining Mana to 25 +12% MATK Player Block +100, DMG of all friendlies +30% after block +12% Speed
Hellfire Magic Prince Hell level 80 Deals 180% MDMG to single target in front row; chance to recast for 400 additional damage +12% MATK +150% Crit Chance to deflect debuff onto attacker
An'ghur Defence Mange Level 80 Deals 150% damage to line in front, causing Bloodthirst for 3 turns +32% Max HP When HP is less than 30%, -60% DMG sustained +12% DEF
Oculo Defence Fireheart Level 80 Deals 150% MDMG to three random enemies; high chance to silence for 3 turns +12% Speed +30% Max HP Normal attacks may reduce 25 enemy Mana
Dula Support Evergreen Level 80 Restores HP equal to 115% MATK to all friendly units, sets remaining Mana to 25 +12% MATK +200 RES Crit +25% Pierce for all party members
Calypso Support Lexar Level 80 Activates shield that reduces enemy damage by 30% to all friendly units. Lasts 3 turns +12% MATK +5% DEF to all friendlies +50 Block to all friendlies

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